Mesa (master): glsl: Add ast_node method to set location range.

Kenneth Graunke kwg at kemper.freedesktop.org
Sat Mar 8 09:28:37 UTC 2014


Module: Mesa
Branch: master
Commit: 5656775cf67b935bec0b1e495e17fc0b63310974
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=5656775cf67b935bec0b1e495e17fc0b63310974

Author: Sir Anthony <anthony at adsorbtion.org>
Date:   Wed Feb  5 21:18:10 2014 +0600

glsl: Add ast_node method to set location range.

Reviewed-by: Carl Worth <cworth at cworth.org>

---

 src/glsl/ast.h |   14 ++++++++++++++
 1 file changed, 14 insertions(+)

diff --git a/src/glsl/ast.h b/src/glsl/ast.h
index 13e8408..ae70b00 100644
--- a/src/glsl/ast.h
+++ b/src/glsl/ast.h
@@ -98,6 +98,20 @@ public:
    }
 
    /**
+    * Set the source location range of an AST node using two location nodes
+    *
+    * \sa ast_node::set_location
+    */
+   void set_location_range(const struct YYLTYPE &begin, const struct YYLTYPE &end)
+   {
+      this->location.source = begin.source;
+      this->location.first_line = begin.first_line;
+      this->location.last_line = end.last_line;
+      this->location.first_column = begin.first_column;
+      this->location.last_column = end.last_column;
+   }
+
+   /**
     * Source location of the AST node.
     */
    struct {




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