Mesa (master): i965: Fix indentation in brw_upload_indices().

Kenneth Graunke kwg at kemper.freedesktop.org
Tue Mar 18 17:40:53 UTC 2014


Module: Mesa
Branch: master
Commit: b8b4e280b47888898143b09404e71a51663ac59c
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=b8b4e280b47888898143b09404e71a51663ac59c

Author: Kenneth Graunke <kenneth at whitecape.org>
Date:   Sun Mar  2 16:39:56 2014 -0800

i965: Fix indentation in brw_upload_indices().

Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>

---

 src/mesa/drivers/dri/i965/brw_draw_upload.c |   38 +++++++++++++--------------
 1 file changed, 19 insertions(+), 19 deletions(-)

diff --git a/src/mesa/drivers/dri/i965/brw_draw_upload.c b/src/mesa/drivers/dri/i965/brw_draw_upload.c
index 3c537a5..f2945c1 100644
--- a/src/mesa/drivers/dri/i965/brw_draw_upload.c
+++ b/src/mesa/drivers/dri/i965/brw_draw_upload.c
@@ -851,25 +851,25 @@ static void brw_upload_indices(struct brw_context *brw)
       /* If the index buffer isn't aligned to its element size, we have to
        * rebase it into a temporary.
        */
-       if ((ib_type_size - 1) & offset) {
-          perf_debug("copying index buffer to a temporary to work around "
-                     "misaligned offset %d\n", offset);
-
-          GLubyte *map = ctx->Driver.MapBufferRange(ctx,
-                                                    offset,
-                                                    ib_size,
-                                                    GL_MAP_READ_BIT,
-                                                    bufferobj,
-                                                    MAP_INTERNAL);
-
-          intel_upload_data(brw, map, ib_size, ib_type_size, &bo, &offset);
-
-          ctx->Driver.UnmapBuffer(ctx, bufferobj, MAP_INTERNAL);
-       } else {
-	  bo = intel_bufferobj_buffer(brw, intel_buffer_object(bufferobj),
-				      offset, ib_size);
-	  drm_intel_bo_reference(bo);
-       }
+      if ((ib_type_size - 1) & offset) {
+         perf_debug("copying index buffer to a temporary to work around "
+                    "misaligned offset %d\n", offset);
+
+         GLubyte *map = ctx->Driver.MapBufferRange(ctx,
+                                                   offset,
+                                                   ib_size,
+                                                   GL_MAP_READ_BIT,
+                                                   bufferobj,
+                                                   MAP_INTERNAL);
+
+         intel_upload_data(brw, map, ib_size, ib_type_size, &bo, &offset);
+
+         ctx->Driver.UnmapBuffer(ctx, bufferobj, MAP_INTERNAL);
+      } else {
+         bo = intel_bufferobj_buffer(brw, intel_buffer_object(bufferobj),
+                                     offset, ib_size);
+         drm_intel_bo_reference(bo);
+      }
    }
 
    /* Use 3DPRIMITIVE's start_vertex_offset to avoid re-uploading




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