Mesa (master): mesa: Skip clearing color buffers when color writes are disabled.

Kenneth Graunke kwg at kemper.freedesktop.org
Mon Mar 24 21:50:42 UTC 2014


Module: Mesa
Branch: master
Commit: 630bf288de09e0fcf9734b297042cb751ec38376
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=630bf288de09e0fcf9734b297042cb751ec38376

Author: Kenneth Graunke <kenneth at whitecape.org>
Date:   Fri Mar 21 15:58:02 2014 -0700

mesa: Skip clearing color buffers when color writes are disabled.

WebGL Aquarium in Chrome 24 actually hits this.

v2: Move to core Mesa (wisely suggested by Ian); only consider
    components which actually exist.

v3: Use _mesa_format_has_color_component to determine whether components
    actually exist, fixing alpha format handling.

v4: Add a comment, as requested by Brian.  No actual code changes.

Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
Reviewed-by: Brian Paul <brianp at vmware.com>
Reviewed-by: Eric Anholt <eric at anholt.net>
Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
Tested-by: Dylan Baker <baker.dylan.c at gmail.com>

---

 src/mesa/main/clear.c |   27 ++++++++++++++++++++++++++-
 1 file changed, 26 insertions(+), 1 deletion(-)

diff --git a/src/mesa/main/clear.c b/src/mesa/main/clear.c
index 077c5fc..9df1f5e 100644
--- a/src/mesa/main/clear.c
+++ b/src/mesa/main/clear.c
@@ -107,6 +107,31 @@ _mesa_ClearColorIuiEXT(GLuint r, GLuint g, GLuint b, GLuint a)
 
 
 /**
+ * Returns true if color writes are enabled for the given color attachment.
+ *
+ * Beyond checking ColorMask, this uses _mesa_format_has_color_component to
+ * ignore components that don't actually exist in the format (such as X in
+ * XRGB).
+ */
+static bool
+color_buffer_writes_enabled(const struct gl_context *ctx, unsigned idx)
+{
+   struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[idx];
+   GLuint c;
+   GLubyte colorMask = 0;
+
+   if (rb) {
+      for (c = 0; c < 4; c++) {
+         if (_mesa_format_has_color_component(rb->Format, c))
+            colorMask |= ctx->Color.ColorMask[idx][c];
+      }
+   }
+
+   return colorMask != 0;
+}
+
+
+/**
  * Clear buffers.
  * 
  * \param mask bit-mask indicating the buffers to be cleared.
@@ -181,7 +206,7 @@ _mesa_Clear( GLbitfield mask )
          for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++) {
             GLint buf = ctx->DrawBuffer->_ColorDrawBufferIndexes[i];
 
-            if (buf >= 0) {
+            if (buf >= 0 && color_buffer_writes_enabled(ctx, i)) {
                bufferMask |= 1 << buf;
             }
          }




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