Mesa (master): mesa: move GLbitfield any_valid_stages declaration before code
Brian Paul
brianp at kemper.freedesktop.org
Tue Mar 25 19:33:12 UTC 2014
Module: Mesa
Branch: master
Commit: 64278b36d6252888e6a62ef25979557c6784fbd2
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=64278b36d6252888e6a62ef25979557c6784fbd2
Author: Brian Paul <brianp at vmware.com>
Date: Tue Mar 25 13:32:59 2014 -0600
mesa: move GLbitfield any_valid_stages declaration before code
To fix MSVC build.
---
src/mesa/main/pipelineobj.c | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/src/mesa/main/pipelineobj.c b/src/mesa/main/pipelineobj.c
index 49fb641..f55251e 100644
--- a/src/mesa/main/pipelineobj.c
+++ b/src/mesa/main/pipelineobj.c
@@ -227,6 +227,7 @@ _mesa_UseProgramStages(GLuint pipeline, GLbitfield stages, GLuint program)
struct gl_pipeline_object *pipe = lookup_pipeline_object(ctx, pipeline);
struct gl_shader_program *shProg = NULL;
+ GLbitfield any_valid_stages;
if (!pipe) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glUseProgramStages(pipeline)");
@@ -247,7 +248,7 @@ _mesa_UseProgramStages(GLuint pipeline, GLbitfield stages, GLuint program)
* GL_TESS_CONTROL_SHADER_BIT
* GL_TESS_EVALUATION_SHADER_BIT
*/
- GLbitfield any_valid_stages = GL_VERTEX_SHADER_BIT | GL_FRAGMENT_SHADER_BIT;
+ any_valid_stages = GL_VERTEX_SHADER_BIT | GL_FRAGMENT_SHADER_BIT;
if (_mesa_has_geometry_shaders(ctx))
any_valid_stages |= GL_GEOMETRY_SHADER_BIT;
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