Mesa (master): mesa: Uniform logging is very, very unlikely

Ian Romanick idr at kemper.freedesktop.org
Mon Nov 10 12:27:35 UTC 2014


Module: Mesa
Branch: master
Commit: 8e4a6481e81d38bff51a2ee72d8b754547376eeb
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=8e4a6481e81d38bff51a2ee72d8b754547376eeb

Author: Ian Romanick <ian.d.romanick at intel.com>
Date:   Mon Oct 20 17:02:55 2014 -0700

mesa: Uniform logging is very, very unlikely

Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
Reviewed-by: Brian Paul <brianp at vmware.com>
Reviewed-by: Tapani Pälli <tapani.palli at intel.com>

---

 src/mesa/main/uniform_query.cpp |    4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/src/mesa/main/uniform_query.cpp b/src/mesa/main/uniform_query.cpp
index f971ba1..32870d0 100644
--- a/src/mesa/main/uniform_query.cpp
+++ b/src/mesa/main/uniform_query.cpp
@@ -634,7 +634,7 @@ _mesa_uniform(struct gl_context *ctx, struct gl_shader_program *shProg,
       return;
    }
 
-   if (ctx->_Shader->Flags & GLSL_UNIFORMS) {
+   if (unlikely(ctx->_Shader->Flags & GLSL_UNIFORMS)) {
       log_uniform(values, basicType, components, 1, count,
 		  false, shProg, location, uni);
    }
@@ -846,7 +846,7 @@ _mesa_uniform_matrix(struct gl_context *ctx, struct gl_shader_program *shProg,
       }
    }
 
-   if (ctx->_Shader->Flags & GLSL_UNIFORMS) {
+   if (unlikely(ctx->_Shader->Flags & GLSL_UNIFORMS)) {
       log_uniform(values, GLSL_TYPE_FLOAT, components, vectors, count,
 		  bool(transpose), shProg, location, uni);
    }




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