Mesa (master): mesa: fix _mesa_alloc_dispatch_table() declaration
Brian Paul
brianp at kemper.freedesktop.org
Wed Oct 1 21:17:44 UTC 2014
Module: Mesa
Branch: master
Commit: 44b500f5f2671f2a9d82f601a2bf4329b6c9a8e6
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=44b500f5f2671f2a9d82f601a2bf4329b6c9a8e6
Author: Brian Paul <brianp at vmware.com>
Date: Wed Oct 1 09:03:13 2014 -0600
mesa: fix _mesa_alloc_dispatch_table() declaration
Insert 'void' parameter to match declaration in api_exec.h. Trivial.
---
src/mesa/main/context.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index 0edd66d..afe43a6 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -894,7 +894,7 @@ _mesa_generic_nop(void)
* Allocate and initialize a new dispatch table.
*/
struct _glapi_table *
-_mesa_alloc_dispatch_table()
+_mesa_alloc_dispatch_table(void)
{
/* Find the larger of Mesa's dispatch table and libGL's dispatch table.
* In practice, this'll be the same for stand-alone Mesa. But for DRI
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