Mesa (master): radeonsi: don' t flush shader caches when building PM4 shader states
Marek Olšák
mareko at kemper.freedesktop.org
Sat Oct 4 13:37:11 UTC 2014
Module: Mesa
Branch: master
Commit: 90611297fa9a84996a7915c588e92725272c0ce0
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=90611297fa9a84996a7915c588e92725272c0ce0
Author: Marek Olšák <marek.olsak at amd.com>
Date: Tue Sep 23 17:25:41 2014 +0200
radeonsi: don't flush shader caches when building PM4 shader states
This is a wrong place to flush caches to say the least.
I don't think we need to flush the instruction caches if we don't patch
shaders with DMA.
Reviewed-by: Michel Dänzer <michel.daenzer at amd.com>
---
src/gallium/drivers/radeonsi/si_state_draw.c | 8 --------
1 file changed, 8 deletions(-)
diff --git a/src/gallium/drivers/radeonsi/si_state_draw.c b/src/gallium/drivers/radeonsi/si_state_draw.c
index 2881199..6ad2df0 100644
--- a/src/gallium/drivers/radeonsi/si_state_draw.c
+++ b/src/gallium/drivers/radeonsi/si_state_draw.c
@@ -75,8 +75,6 @@ static void si_shader_es(struct pipe_context *ctx, struct si_shader *shader)
S_00B328_VGPR_COMP_CNT(vgpr_comp_cnt));
si_pm4_set_reg(pm4, R_00B32C_SPI_SHADER_PGM_RSRC2_ES,
S_00B32C_USER_SGPR(num_user_sgprs));
-
- sctx->b.flags |= R600_CONTEXT_INV_SHADER_CACHE;
}
static void si_shader_gs(struct pipe_context *ctx, struct si_shader *shader)
@@ -147,8 +145,6 @@ static void si_shader_gs(struct pipe_context *ctx, struct si_shader *shader)
S_00B228_SGPRS((num_sgprs - 1) / 8));
si_pm4_set_reg(pm4, R_00B22C_SPI_SHADER_PGM_RSRC2_GS,
S_00B22C_USER_SGPR(num_user_sgprs));
-
- sctx->b.flags |= R600_CONTEXT_INV_SHADER_CACHE;
}
static void si_shader_vs(struct pipe_context *ctx, struct si_shader *shader)
@@ -223,8 +219,6 @@ static void si_shader_vs(struct pipe_context *ctx, struct si_shader *shader)
S_00B12C_SO_BASE2_EN(!!shader->selector->so.stride[2]) |
S_00B12C_SO_BASE3_EN(!!shader->selector->so.stride[3]) |
S_00B12C_SO_EN(!!shader->selector->so.num_outputs));
-
- sctx->b.flags |= R600_CONTEXT_INV_SHADER_CACHE;
}
static void si_shader_ps(struct pipe_context *ctx, struct si_shader *shader)
@@ -305,8 +299,6 @@ static void si_shader_ps(struct pipe_context *ctx, struct si_shader *shader)
si_pm4_set_reg(pm4, R_00B02C_SPI_SHADER_PGM_RSRC2_PS,
S_00B02C_EXTRA_LDS_SIZE(shader->lds_size) |
S_00B02C_USER_SGPR(num_user_sgprs));
-
- sctx->b.flags |= R600_CONTEXT_INV_SHADER_CACHE;
}
/*
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