Mesa (master): main/cs: Add gl_context::ComputeProgram
Jordan Justen
jljusten at kemper.freedesktop.org
Tue Sep 2 04:43:04 UTC 2014
Module: Mesa
Branch: master
Commit: 9f2050365851c61f21f83ce60bc628a3e192e1dc
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=9f2050365851c61f21f83ce60bc628a3e192e1dc
Author: Paul Berry <stereotype441 at gmail.com>
Date: Fri Jan 10 21:39:25 2014 -0800
main/cs: Add gl_context::ComputeProgram
Reviewed-by: Jordan Justen <jordan.l.justen at intel.com>
---
src/mesa/main/mtypes.h | 15 +++++++++++++++
1 file changed, 15 insertions(+)
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index fbc9b40..4fb30ff 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -2348,6 +2348,20 @@ struct gl_fragment_program_state
/**
+ * Context state for compute programs.
+ */
+struct gl_compute_program_state
+{
+ struct gl_compute_program *Current; /**< user-bound compute program */
+
+ /** Currently enabled and valid program (including internal programs
+ * and compiled shader programs).
+ */
+ struct gl_compute_program *_Current;
+};
+
+
+/**
* ATI_fragment_shader runtime state
*/
#define ATI_FS_INPUT_PRIMARY 0
@@ -4153,6 +4167,7 @@ struct gl_context
struct gl_vertex_program_state VertexProgram;
struct gl_fragment_program_state FragmentProgram;
struct gl_geometry_program_state GeometryProgram;
+ struct gl_compute_program_state ComputeProgram;
struct gl_ati_fragment_shader_state ATIFragmentShader;
struct gl_pipeline_shader_state Pipeline; /**< GLSL pipeline shader object state */
More information about the mesa-commit
mailing list