Mesa (master): main/cs: Add gl_context::ComputeProgram

Jordan Justen jljusten at kemper.freedesktop.org
Tue Sep 2 04:43:04 UTC 2014


Module: Mesa
Branch: master
Commit: 9f2050365851c61f21f83ce60bc628a3e192e1dc
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=9f2050365851c61f21f83ce60bc628a3e192e1dc

Author: Paul Berry <stereotype441 at gmail.com>
Date:   Fri Jan 10 21:39:25 2014 -0800

main/cs: Add gl_context::ComputeProgram

Reviewed-by: Jordan Justen <jordan.l.justen at intel.com>

---

 src/mesa/main/mtypes.h |   15 +++++++++++++++
 1 file changed, 15 insertions(+)

diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index fbc9b40..4fb30ff 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -2348,6 +2348,20 @@ struct gl_fragment_program_state
 
 
 /**
+ * Context state for compute programs.
+ */
+struct gl_compute_program_state
+{
+   struct gl_compute_program *Current;  /**< user-bound compute program */
+
+   /** Currently enabled and valid program (including internal programs
+    * and compiled shader programs).
+    */
+   struct gl_compute_program *_Current;
+};
+
+
+/**
  * ATI_fragment_shader runtime state
  */
 #define ATI_FS_INPUT_PRIMARY 0
@@ -4153,6 +4167,7 @@ struct gl_context
    struct gl_vertex_program_state VertexProgram;
    struct gl_fragment_program_state FragmentProgram;
    struct gl_geometry_program_state GeometryProgram;
+   struct gl_compute_program_state ComputeProgram;
    struct gl_ati_fragment_shader_state ATIFragmentShader;
 
    struct gl_pipeline_shader_state Pipeline; /**< GLSL pipeline shader object state */




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