Mesa (master): freedreno/ir3: add no-copy-propagate fallback step

Rob Clark robclark at kemper.freedesktop.org
Tue Sep 9 23:46:38 UTC 2014


Module: Mesa
Branch: master
Commit: fd4884e9291cd941c31e9ed7858a42bec2f1eca8
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=fd4884e9291cd941c31e9ed7858a42bec2f1eca8

Author: Rob Clark <robclark at freedesktop.org>
Date:   Sat Sep  6 12:45:17 2014 -0400

freedreno/ir3: add no-copy-propagate fallback step

Most of the things the new compiler still has trouble with basically
amount to cp stage removing too many copies.  But without the cp stage,
the shaders the new compiler produces are still better (perf and
correctness) than the old compiler.  So a simple thing to do until I
have more time to work on it is first trying falling back to new
compiler without cp, before finally falling back to old compiler.

Signed-off-by: Rob Clark <robclark at freedesktop.org>

---

 src/gallium/drivers/freedreno/ir3/ir3_compiler.c |    6 ++++--
 src/gallium/drivers/freedreno/ir3/ir3_compiler.h |    2 +-
 src/gallium/drivers/freedreno/ir3/ir3_shader.c   |   24 ++++++++++++++--------
 3 files changed, 21 insertions(+), 11 deletions(-)

diff --git a/src/gallium/drivers/freedreno/ir3/ir3_compiler.c b/src/gallium/drivers/freedreno/ir3/ir3_compiler.c
index aa3773e..affb775 100644
--- a/src/gallium/drivers/freedreno/ir3/ir3_compiler.c
+++ b/src/gallium/drivers/freedreno/ir3/ir3_compiler.c
@@ -2552,7 +2552,8 @@ compile_dump(struct ir3_compile_context *ctx)
 
 int
 ir3_compile_shader(struct ir3_shader_variant *so,
-		const struct tgsi_token *tokens, struct ir3_shader_key key)
+		const struct tgsi_token *tokens, struct ir3_shader_key key,
+		bool cp)
 {
 	struct ir3_compile_context ctx;
 	struct ir3_block *block;
@@ -2631,7 +2632,8 @@ ir3_compile_shader(struct ir3_shader_variant *so,
 		ir3_dump_instr_list(block->head);
 	}
 
-	ir3_block_cp(block);
+	if (cp)
+		ir3_block_cp(block);
 
 	if (fd_mesa_debug & FD_DBG_OPTDUMP)
 		compile_dump(&ctx);
diff --git a/src/gallium/drivers/freedreno/ir3/ir3_compiler.h b/src/gallium/drivers/freedreno/ir3/ir3_compiler.h
index 9b11b3d..5853297 100644
--- a/src/gallium/drivers/freedreno/ir3/ir3_compiler.h
+++ b/src/gallium/drivers/freedreno/ir3/ir3_compiler.h
@@ -34,7 +34,7 @@
 
 int ir3_compile_shader(struct ir3_shader_variant *so,
 		const struct tgsi_token *tokens,
-		struct ir3_shader_key key);
+		struct ir3_shader_key key, bool cp);
 int ir3_compile_shader_old(struct ir3_shader_variant *so,
 		const struct tgsi_token *tokens,
 		struct ir3_shader_key key);
diff --git a/src/gallium/drivers/freedreno/ir3/ir3_shader.c b/src/gallium/drivers/freedreno/ir3/ir3_shader.c
index 4c06770..a170469 100644
--- a/src/gallium/drivers/freedreno/ir3/ir3_shader.c
+++ b/src/gallium/drivers/freedreno/ir3/ir3_shader.c
@@ -101,6 +101,17 @@ fixup_vp_regfootprint(struct ir3_shader_variant *v)
 	}
 }
 
+/* reset before attempting to compile again.. */
+static void reset_variant(struct ir3_shader_variant *v, const char *msg)
+{
+	debug_error(msg);
+	v->inputs_count = 0;
+	v->outputs_count = 0;
+	v->total_in = 0;
+	v->has_samp = false;
+	v->immediates_count = 0;
+}
+
 static struct ir3_shader_variant *
 create_variant(struct ir3_shader *shader, struct ir3_shader_key key)
 {
@@ -122,15 +133,12 @@ create_variant(struct ir3_shader *shader, struct ir3_shader_key key)
 	}
 
 	if (!(fd_mesa_debug & FD_DBG_NOOPT)) {
-		ret = ir3_compile_shader(v, tokens, key);
+		ret = ir3_compile_shader(v, tokens, key, true);
 		if (ret) {
-			debug_error("new compiler failed, trying fallback!");
-
-			v->inputs_count = 0;
-			v->outputs_count = 0;
-			v->total_in = 0;
-			v->has_samp = false;
-			v->immediates_count = 0;
+			reset_variant(v, "new compiler failed, trying without copy propagation!");
+			ret = ir3_compile_shader(v, tokens, key, false);
+			if (ret)
+				reset_variant(v, "new compiler failed, trying fallback!");
 		}
 	} else {
 		ret = -1;  /* force fallback to old compiler */




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