Mesa (master): i965: Sets missing vertex shader constant values for HighInt format
Iago Toral Quiroga
itoral at kemper.freedesktop.org
Tue Jan 13 11:20:27 UTC 2015
Module: Mesa
Branch: master
Commit: aa727c1dd9e92dfafcc1ed39a9c65478ae40ce39
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=aa727c1dd9e92dfafcc1ed39a9c65478ae40ce39
Author: Eduardo Lima Mitev <elima at igalia.com>
Date: Wed Nov 26 16:44:18 2014 +0100
i965: Sets missing vertex shader constant values for HighInt format
The range's min and max, and the precision value are not set correctly for the
vertex shader constants.
Fixes 1 dEQP test: dEQP-GLES3.functional.state_query.shader.precision_vertex_highp_int
Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
---
src/mesa/drivers/dri/i965/brw_context.c | 6 ++++++
1 file changed, 6 insertions(+)
diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c
index e8ecbfe..e20da0b 100644
--- a/src/mesa/drivers/dri/i965/brw_context.c
+++ b/src/mesa/drivers/dri/i965/brw_context.c
@@ -482,6 +482,12 @@ brw_initialize_context_constants(struct brw_context *brw)
ctx->Const.Program[MESA_SHADER_FRAGMENT].HighInt = ctx->Const.Program[MESA_SHADER_FRAGMENT].LowInt;
ctx->Const.Program[MESA_SHADER_FRAGMENT].MediumInt = ctx->Const.Program[MESA_SHADER_FRAGMENT].LowInt;
+ ctx->Const.Program[MESA_SHADER_VERTEX].LowInt.RangeMin = 31;
+ ctx->Const.Program[MESA_SHADER_VERTEX].LowInt.RangeMax = 30;
+ ctx->Const.Program[MESA_SHADER_VERTEX].LowInt.Precision = 0;
+ ctx->Const.Program[MESA_SHADER_VERTEX].HighInt = ctx->Const.Program[MESA_SHADER_VERTEX].LowInt;
+ ctx->Const.Program[MESA_SHADER_VERTEX].MediumInt = ctx->Const.Program[MESA_SHADER_VERTEX].LowInt;
+
if (brw->gen >= 7) {
ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxAtomicCounters = MAX_ATOMIC_COUNTERS;
ctx->Const.Program[MESA_SHADER_VERTEX].MaxAtomicCounters = MAX_ATOMIC_COUNTERS;
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