Mesa (master): vc4: Fix printing of shader-db debug when shader-db isn' t turned on.

Eric Anholt anholt at kemper.freedesktop.org
Fri Jul 17 19:38:02 UTC 2015


Module: Mesa
Branch: master
Commit: 27aa31fab40783356207ba5dabd839b430496e7b
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=27aa31fab40783356207ba5dabd839b430496e7b

Author: Eric Anholt <eric at anholt.net>
Date:   Fri Jul 17 11:52:09 2015 -0700

vc4: Fix printing of shader-db debug when shader-db isn't turned on.

---

 src/gallium/drivers/vc4/vc4_program.c |   10 ++++++----
 1 file changed, 6 insertions(+), 4 deletions(-)

diff --git a/src/gallium/drivers/vc4/vc4_program.c b/src/gallium/drivers/vc4/vc4_program.c
index ce99989..75c1be4 100644
--- a/src/gallium/drivers/vc4/vc4_program.c
+++ b/src/gallium/drivers/vc4/vc4_program.c
@@ -2306,10 +2306,12 @@ vc4_get_compiled_shader(struct vc4_context *vc4, enum qstage stage,
                 }
         }
         if (shader->ubo_size) {
-                fprintf(stderr, "SHADER-DB: %s prog %d/%d: %d UBO uniforms\n",
-                        qir_get_stage_name(c->stage),
-                        c->program_id, c->variant_id,
-                        shader->ubo_size / 4);
+                if (vc4_debug & VC4_DEBUG_SHADERDB) {
+                        fprintf(stderr, "SHADER-DB: %s prog %d/%d: %d UBO uniforms\n",
+                                qir_get_stage_name(c->stage),
+                                c->program_id, c->variant_id,
+                                shader->ubo_size / 4);
+                }
         }
 
         qir_compile_destroy(c);




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