Mesa (master): meta: Use _mesa_unpack_format_to_base_format() to handle integer formats

Anuj Phogat aphogat at kemper.freedesktop.org
Fri Jul 24 19:12:33 UTC 2015


Module: Mesa
Branch: master
Commit: 9fff00d387cacf7820c344324820cab764541762
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=9fff00d387cacf7820c344324820cab764541762

Author: Anuj Phogat <anuj.phogat at gmail.com>
Date:   Fri Jun 12 12:11:01 2015 -0700

meta: Use _mesa_unpack_format_to_base_format() to handle integer formats

Replace a call to mesa_base_tex_format() that handles only internal
formats with a call to the new _mesa_unpack_format_to_base_format()
function that handles allowed unpack formats and does not care for
internal formats at all.

Signed-off-by: Anuj Phogat <anuj.phogat at gmail.com>
Reviewed-by: Iago Toral Quiroga <itoral at igalia.com>

---

 src/mesa/drivers/common/meta.c |    6 ++----
 1 file changed, 2 insertions(+), 4 deletions(-)

diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c
index 826f223..5c46efc 100644
--- a/src/mesa/drivers/common/meta.c
+++ b/src/mesa/drivers/common/meta.c
@@ -3150,7 +3150,7 @@ decompress_texture_image(struct gl_context *ctx,
    /* read pixels from renderbuffer */
    {
       GLenum baseTexFormat = texImage->_BaseFormat;
-      GLenum destBaseFormat = _mesa_base_tex_format(ctx, destFormat);
+      GLenum destBaseFormat = _mesa_unpack_format_to_base_format(destFormat);
 
       /* The pixel transfer state will be set to default values at this point
        * (see MESA_META_PIXEL_TRANSFER) so pixel transfer ops are effectively
@@ -3176,9 +3176,7 @@ decompress_texture_image(struct gl_context *ctx,
             baseTexFormat == GL_RGB  ||
             baseTexFormat == GL_RG) &&
           (destBaseFormat == GL_LUMINANCE ||
-           destBaseFormat == GL_LUMINANCE_ALPHA ||
-           destBaseFormat == GL_LUMINANCE_INTEGER_EXT ||
-           destBaseFormat == GL_LUMINANCE_ALPHA_INTEGER_EXT))) {
+           destBaseFormat == GL_LUMINANCE_ALPHA))) {
          /* Green and blue must be zero */
          _mesa_PixelTransferf(GL_GREEN_SCALE, 0.0f);
          _mesa_PixelTransferf(GL_BLUE_SCALE, 0.0f);




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