Mesa (master): glsl: fix compile error message

Timothy Arceri tarceri at kemper.freedesktop.org
Sat Jun 13 02:21:33 UTC 2015


Module: Mesa
Branch: master
Commit: faf7670ee86253cb7bf9422bf7937a0a63f4956f
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=faf7670ee86253cb7bf9422bf7937a0a63f4956f

Author: Timothy Arceri <t_arceri at yahoo.com.au>
Date:   Wed Jun 10 18:35:08 2015 +1000

glsl: fix compile error message

Reviewed-by: Anuj Phogat <anuj.phogat at gmail.com>

---

 src/glsl/ast_to_hir.cpp |    2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp
index a7811af..a05efe0 100644
--- a/src/glsl/ast_to_hir.cpp
+++ b/src/glsl/ast_to_hir.cpp
@@ -3686,7 +3686,7 @@ ast_declarator_list::hir(exec_list *instructions,
             if (check_type->is_record() || check_type->is_matrix())
                _mesa_glsl_error(&loc, state,
                                 "fragment shader output "
-                                "cannot have struct or array type");
+                                "cannot have struct or matrix type");
             switch (check_type->base_type) {
             case GLSL_TYPE_UINT:
             case GLSL_TYPE_INT:




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