Mesa (master): docs: update GL3 with softpipe/llvmpipe gpu_shader5 pieces.

Dave Airlie airlied at kemper.freedesktop.org
Tue Jun 23 05:57:27 UTC 2015


Module: Mesa
Branch: master
Commit: 4731be701f3094666c24c143d9d6ddf53c456c39
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=4731be701f3094666c24c143d9d6ddf53c456c39

Author: Dave Airlie <airlied at redhat.com>
Date:   Tue Jun 23 15:55:30 2015 +1000

docs: update GL3 with softpipe/llvmpipe gpu_shader5 pieces.

This just updates the bits I've added in the previous few patches.

Signed-off-by: Dave Airlie <airlied at redhat.com>

---

 docs/GL3.txt |    4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/docs/GL3.txt b/docs/GL3.txt
index a40fdee..220bcc8 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -98,13 +98,13 @@ GL 4.0, GLSL 4.00:
   GL_ARB_draw_indirect                                 DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe)
   GL_ARB_gpu_shader5                                   DONE (i965, nvc0)
   - 'precise' qualifier                                DONE
-  - Dynamically uniform sampler array indices          DONE (r600)
+  - Dynamically uniform sampler array indices          DONE (r600, softpipe)
   - Dynamically uniform UBO array indices              DONE (r600)
   - Implicit signed -> unsigned conversions            DONE
   - Fused multiply-add                                 DONE ()
   - Packing/bitfield/conversion functions              DONE (r600, radeonsi, softpipe)
   - Enhanced textureGather                             DONE (r600, radeonsi, softpipe)
-  - Geometry shader instancing                         DONE (r600)
+  - Geometry shader instancing                         DONE (r600, llvmpipe, softpipe)
   - Geometry shader multiple streams                   DONE ()
   - Enhanced per-sample shading                        DONE (r600, radeonsi)
   - Interpolation functions                            DONE (r600)




More information about the mesa-commit mailing list