Mesa (master): docs: update GL3 with softpipe/llvmpipe gpu_shader5 pieces.
Dave Airlie
airlied at kemper.freedesktop.org
Tue Jun 23 05:57:27 UTC 2015
Module: Mesa
Branch: master
Commit: 4731be701f3094666c24c143d9d6ddf53c456c39
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=4731be701f3094666c24c143d9d6ddf53c456c39
Author: Dave Airlie <airlied at redhat.com>
Date: Tue Jun 23 15:55:30 2015 +1000
docs: update GL3 with softpipe/llvmpipe gpu_shader5 pieces.
This just updates the bits I've added in the previous few patches.
Signed-off-by: Dave Airlie <airlied at redhat.com>
---
docs/GL3.txt | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/docs/GL3.txt b/docs/GL3.txt
index a40fdee..220bcc8 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -98,13 +98,13 @@ GL 4.0, GLSL 4.00:
GL_ARB_draw_indirect DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe)
GL_ARB_gpu_shader5 DONE (i965, nvc0)
- 'precise' qualifier DONE
- - Dynamically uniform sampler array indices DONE (r600)
+ - Dynamically uniform sampler array indices DONE (r600, softpipe)
- Dynamically uniform UBO array indices DONE (r600)
- Implicit signed -> unsigned conversions DONE
- Fused multiply-add DONE ()
- Packing/bitfield/conversion functions DONE (r600, radeonsi, softpipe)
- Enhanced textureGather DONE (r600, radeonsi, softpipe)
- - Geometry shader instancing DONE (r600)
+ - Geometry shader instancing DONE (r600, llvmpipe, softpipe)
- Geometry shader multiple streams DONE ()
- Enhanced per-sample shading DONE (r600, radeonsi)
- Interpolation functions DONE (r600)
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