Mesa (master): Add release notes for the 10.6.1 release

Emil Velikov evelikov at kemper.freedesktop.org
Mon Jun 29 08:03:55 UTC 2015


Module: Mesa
Branch: master
Commit: 07158c508ac9b933d60dd3e2cd1e748601c44b68
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=07158c508ac9b933d60dd3e2cd1e748601c44b68

Author: Emil Velikov <emil.l.velikov at gmail.com>
Date:   Mon Jun 29 08:23:14 2015 +0100

Add release notes for the 10.6.1 release

Signed-off-by: Emil Velikov <emil.l.velikov at gmail.com>
(cherry picked from commit a871e80fc6237fa029d6970f7e9b414fd097bd98)

---

 docs/relnotes/10.6.1.html |  103 +++++++++++++++++++++++++++++++++++++++++++++
 1 file changed, 103 insertions(+)

diff --git a/docs/relnotes/10.6.1.html b/docs/relnotes/10.6.1.html
new file mode 100644
index 0000000..03b5b08
--- /dev/null
+++ b/docs/relnotes/10.6.1.html
@@ -0,0 +1,103 @@
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<html lang="en">
+<head>
+  <meta http-equiv="content-type" content="text/html; charset=utf-8">
+  <title>Mesa Release Notes</title>
+  <link rel="stylesheet" type="text/css" href="../mesa.css">
+</head>
+<body>
+
+<div class="header">
+  <h1>The Mesa 3D Graphics Library</h1>
+</div>
+
+<iframe src="../contents.html"></iframe>
+<div class="content">
+
+<h1>Mesa 10.6.1 Release Notes / June 29, 2015</h1>
+
+<p>
+Mesa 10.6.1 is a bug fix release which fixes bugs found since the 10.6.0 release.
+</p>
+<p>
+Mesa 10.6.1 implements the OpenGL 3.3 API, but the version reported by
+glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
+glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
+Some drivers don't support all the features required in OpenGL 3.3.  OpenGL
+3.3 is <strong>only</strong> available if requested at context creation
+because compatibility contexts are not supported.
+</p>
+
+
+<h2>SHA256 checksums</h2>
+<pre>
+TBD
+</pre>
+
+
+<h2>New features</h2>
+<p>None</p>
+
+<h2>Bug fixes</h2>
+
+<p>This list is likely incomplete.</p>
+<ul>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90347">Bug 90347</a> - [NVE0+] Failure to insert texbar under some circumstances (causing bad colors in Terasology)</li>
+
+</ul>
+
+
+<h2>Changes</h2>
+
+<p>Anuj Phogat (4):</p>
+<ul>
+  <li>mesa: Handle integer formats in need_rgb_to_luminance_conversion()</li>
+  <li>mesa: Use helper function need_rgb_to_luminance_conversion()</li>
+  <li>mesa: Turn need_rgb_to_luminance_conversion() in to a global function</li>
+  <li>meta: Abort meta path if ReadPixels need rgb to luminance conversion</li>
+</ul>
+
+<p>Ben Widawsky (1):</p>
+<ul>
+  <li>i965/gen9: Implement Push Constant Buffer workaround</li>
+</ul>
+
+<p>Boyan Ding (2):</p>
+<ul>
+  <li>egl/x11: Set version of swrastLoader to 2</li>
+  <li>egl/x11: Remove duplicate call to dri2_x11_add_configs_for_visuals</li>
+</ul>
+
+<p>Emil Velikov (6):</p>
+<ul>
+  <li>docs: Add sha256sums for the 10.6.0 release</li>
+  <li>configure: warn about shared_glapi & xlib-glx only when both are set</li>
+  <li>configure: error out when building backend-less libEGL</li>
+  <li>configure: error out when building libEGL without shared-glapi</li>
+  <li>gbm: do not (over)link against libglapi.so</li>
+  <li>Update version to 10.6.1</li>
+</ul>
+
+<p>Frank Henigman (1):</p>
+<ul>
+  <li>gbm: dlopen libglapi so gbm_create_device works</li>
+</ul>
+
+<p>Ilia Mirkin (9):</p>
+<ul>
+  <li>nvc0/ir: fix collection of first uses for texture barrier insertion</li>
+  <li>nv50,nvc0: clamp uniform size to 64k</li>
+  <li>nvc0/ir: can't have a join on a load with an indirect source</li>
+  <li>glsl: handle conversions to double when comparing param matches</li>
+  <li>glsl: add version checks to conditionals for builtin variable enablement</li>
+  <li>mesa: add GL_PROGRAM_PIPELINE support in KHR_debug calls</li>
+  <li>glsl: binding point is a texture unit, which is a combined space</li>
+  <li>nvc0: always put all tfb bufs into bufctx</li>
+  <li>nv50,nvc0: make sure to pushbuf_refn before putting bo into pushbuf_data</li>
+</ul>
+
+
+</div>
+</body>
+</html>




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