Mesa (master): i915: use EmitNoIndirectSampler

Tapani Pälli tpalli at kemper.freedesktop.org
Tue Jun 30 08:31:18 UTC 2015


Module: Mesa
Branch: master
Commit: 2dc2b12ed15abb84c7e2b3c2726dcc1b735abcda
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=2dc2b12ed15abb84c7e2b3c2726dcc1b735abcda

Author: Tapani Pälli <tapani.palli at intel.com>
Date:   Mon Jun 29 09:53:45 2015 +0300

i915: use EmitNoIndirectSampler

Signed-off-by: Tapani Pälli <tapani.palli at intel.com>
Reviewed-by: Francisco Jerez <currojerez at riseup.net>
Cc: "10.5" and "10.6" <mesa-stable at lists.freedesktop.org>

---

 src/mesa/drivers/dri/i915/i915_context.c |    3 +++
 1 file changed, 3 insertions(+)

diff --git a/src/mesa/drivers/dri/i915/i915_context.c b/src/mesa/drivers/dri/i915/i915_context.c
index 42ea54e..57b033c 100644
--- a/src/mesa/drivers/dri/i915/i915_context.c
+++ b/src/mesa/drivers/dri/i915/i915_context.c
@@ -255,6 +255,8 @@ i915CreateContext(int api,
     * FINISHME: vertex shaders?
     */
    ctx->Const.ShaderCompilerOptions[MESA_SHADER_VERTEX].EmitCondCodes = true;
+   ctx->Const.ShaderCompilerOptions[MESA_SHADER_VERTEX].EmitNoIndirectSampler =
+      true;
 
    struct gl_shader_compiler_options *const fs_options =
       & ctx->Const.ShaderCompilerOptions[MESA_SHADER_FRAGMENT];
@@ -266,6 +268,7 @@ i915CreateContext(int api,
    fs_options->EmitNoIndirectOutput = true;
    fs_options->EmitNoIndirectUniform = true;
    fs_options->EmitNoIndirectTemp = true;
+   fs_options->EmitNoIndirectSampler = true;
 
    ctx->Const.MaxDrawBuffers = 1;
    ctx->Const.QueryCounterBits.SamplesPassed = 0;




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