Mesa (master): i965/fs: Add a sampler program key for whether the texture is 16x MSAA

Neil Roberts nroberts at kemper.freedesktop.org
Thu Nov 5 10:11:14 UTC 2015


Module: Mesa
Branch: master
Commit: 1a97cac767425b22e56fe698127795bc287bb773
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=1a97cac767425b22e56fe698127795bc287bb773

Author: Neil Roberts <neil at linux.intel.com>
Date:   Tue Sep 15 16:34:35 2015 +0100

i965/fs: Add a sampler program key for whether the texture is 16x MSAA

When 16x MSAA is used for sampling with texelFetch the compiler needs
to use a different instruction which passes more arguments for the MCS
data. Previously on skl+ it was unconditionally using this new
instruction. However since 16x MSAA is probably going to be pretty
rare, it is probably worthwhile to avoid using this instruction for
the other sample counts. In order to do that this patch adds a new
member to brw_sampler_prog_key_data to track when a sampler refers to
a buffer with 16 samples.

Note that this isn't done for the vec4 backend because it wouldn't
change how many registers it uses.

Acked-by: Ben Widawsky <ben at bwidawsk.net>

---

 src/mesa/drivers/dri/i965/brw_compiler.h     |    7 +++++++
 src/mesa/drivers/dri/i965/brw_fs_visitor.cpp |    2 +-
 src/mesa/drivers/dri/i965/brw_wm.c           |    8 ++++++++
 3 files changed, 16 insertions(+), 1 deletion(-)

diff --git a/src/mesa/drivers/dri/i965/brw_compiler.h b/src/mesa/drivers/dri/i965/brw_compiler.h
index 91eabaf..f022f38 100644
--- a/src/mesa/drivers/dri/i965/brw_compiler.h
+++ b/src/mesa/drivers/dri/i965/brw_compiler.h
@@ -143,6 +143,13 @@ struct brw_sampler_prog_key_data {
    uint32_t compressed_multisample_layout_mask;
 
    /**
+    * Whether this sampler is using 16x multisampling. If so fetching from
+    * this sampler will be handled with a different instruction, ld2dms_w
+    * instead of ld2dms.
+    */
+   uint32_t msaa_16;
+
+   /**
     * For Sandybridge, which shader w/a we need for gather quirks.
     */
    enum gen6_gather_sampler_wa gen6_gather_wa[MAX_SAMPLERS];
diff --git a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp
index 94a9c1b..213c912 100644
--- a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp
@@ -295,7 +295,7 @@ fs_visitor::emit_texture(ir_texture_opcode op,
       opcode = SHADER_OPCODE_TXF_LOGICAL;
       break;
    case ir_txf_ms:
-      if (devinfo->gen >= 9)
+      if ((key_tex->msaa_16 & (1 << sampler)))
          opcode = SHADER_OPCODE_TXF_CMS_W_LOGICAL;
       else
          opcode = SHADER_OPCODE_TXF_CMS_LOGICAL;
diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c
index 5c49db9..8d9ed3a 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.c
+++ b/src/mesa/drivers/dri/i965/brw_wm.c
@@ -212,6 +212,9 @@ brw_debug_recompile_sampler_key(struct brw_context *brw,
    found |= key_debug(brw, "compressed multisample layout",
                       old_key->compressed_multisample_layout_mask,
                       key->compressed_multisample_layout_mask);
+   found |= key_debug(brw, "16x msaa",
+                      old_key->msaa_16,
+                      key->msaa_16);
 
    for (unsigned int i = 0; i < MAX_SAMPLERS; i++) {
       found |= key_debug(brw, "textureGather workarounds",
@@ -371,6 +374,11 @@ brw_populate_sampler_prog_key_data(struct gl_context *ctx,
          if (brw->gen >= 7 &&
              intel_tex->mt->msaa_layout == INTEL_MSAA_LAYOUT_CMS) {
             key->compressed_multisample_layout_mask |= 1 << s;
+
+            if (intel_tex->mt->num_samples >= 16) {
+               assert(brw->gen >= 9);
+               key->msaa_16 |= 1 << s;
+            }
          }
       }
    }




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