Mesa (master): nir: reduce memory footprint of glsl_struct_field' s precision
Samuel Iglesias Gonsálvez
samuelig at kemper.freedesktop.org
Tue Nov 17 10:06:24 UTC 2015
Module: Mesa
Branch: master
Commit: a96afaced8d4498e3f24ff1e201b4569fd03d55d
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=a96afaced8d4498e3f24ff1e201b4569fd03d55d
Author: Samuel Iglesias Gonsálvez <siglesias at igalia.com>
Date: Mon Nov 16 10:23:42 2015 +0100
nir: reduce memory footprint of glsl_struct_field's precision
Signed-off-by: Samuel Iglesias Gonsálvez <siglesias at igalia.com>
Reviewed-by: Tapani Pälli <tapani.palli at intel.com>
---
src/glsl/nir/glsl_types.h | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/glsl/nir/glsl_types.h b/src/glsl/nir/glsl_types.h
index d841a32..2d44059 100644
--- a/src/glsl/nir/glsl_types.h
+++ b/src/glsl/nir/glsl_types.h
@@ -837,7 +837,7 @@ struct glsl_struct_field {
/**
* Precision qualifier
*/
- unsigned precision;
+ unsigned precision:2;
/**
* Image qualifiers, applicable to buffer variables defined in shader
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