Mesa (master): nir: reduce memory footprint of glsl_struct_field' s precision

Samuel Iglesias Gonsálvez samuelig at kemper.freedesktop.org
Tue Nov 17 10:06:24 UTC 2015


Module: Mesa
Branch: master
Commit: a96afaced8d4498e3f24ff1e201b4569fd03d55d
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=a96afaced8d4498e3f24ff1e201b4569fd03d55d

Author: Samuel Iglesias Gonsálvez <siglesias at igalia.com>
Date:   Mon Nov 16 10:23:42 2015 +0100

nir: reduce memory footprint of glsl_struct_field's precision

Signed-off-by: Samuel Iglesias Gonsálvez <siglesias at igalia.com>
Reviewed-by: Tapani Pälli <tapani.palli at intel.com>

---

 src/glsl/nir/glsl_types.h |    2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/glsl/nir/glsl_types.h b/src/glsl/nir/glsl_types.h
index d841a32..2d44059 100644
--- a/src/glsl/nir/glsl_types.h
+++ b/src/glsl/nir/glsl_types.h
@@ -837,7 +837,7 @@ struct glsl_struct_field {
    /**
     * Precision qualifier
     */
-   unsigned precision;
+   unsigned precision:2;
 
    /**
     * Image qualifiers, applicable to buffer variables defined in shader




More information about the mesa-commit mailing list