Mesa (master): i965: Enable EXT_shader_samples_identical

Ian Romanick idr at kemper.freedesktop.org
Fri Nov 20 04:18:34 UTC 2015


Module: Mesa
Branch: master
Commit: 99840eb983f74cd447546f7205c8c9f505ef82c8
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=99840eb983f74cd447546f7205c8c9f505ef82c8

Author: Ian Romanick <ian.d.romanick at intel.com>
Date:   Tue Nov 17 17:57:08 2015 -0800

i965: Enable EXT_shader_samples_identical

On the vec4 backend, textureSamplesIdentical() will always return
false.  There are currently no test cases for the vec4 backend, so we
don't have much confidence in any implementation.  We also don't think
anyone is likely to miss it.

v2: Handle immediate value for MCS smarter.  Rebase on changes to
nir_texop_sampels_identical (missing second parameter).  Suggested by
Jason.

v3: Add Neil's code to handle 16x MSAA in the FS.  Also rebase on top of
f9a9ba5e.  Stub out the vec4 implementation.

Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
Signed-off-by: Neil Roberts <neil at linux.intel.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand at intel.com> [v2]
Reviewed-by: Chris Forbes <chrisf at ijw.co.nz> [v2]

---

 src/mesa/drivers/dri/i965/brw_fs_nir.cpp       |    4 +++-
 src/mesa/drivers/dri/i965/brw_fs_visitor.cpp   |   20 ++++++++++++++++++++
 src/mesa/drivers/dri/i965/brw_vec4_nir.cpp     |    4 +++-
 src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp |    7 +++++++
 src/mesa/drivers/dri/i965/intel_extensions.c   |    1 +
 5 files changed, 34 insertions(+), 2 deletions(-)

diff --git a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
index 8fc7ee4..b6e5ed6 100644
--- a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
@@ -2625,6 +2625,7 @@ fs_visitor::nir_emit_texture(const fs_builder &bld, nir_tex_instr *instr)
          switch (instr->op) {
          case nir_texop_txf:
          case nir_texop_txf_ms:
+         case nir_texop_samples_identical:
             coordinate = retype(src, BRW_REGISTER_TYPE_D);
             break;
          default:
@@ -2687,7 +2688,8 @@ fs_visitor::nir_emit_texture(const fs_builder &bld, nir_tex_instr *instr)
       }
    }
 
-   if (instr->op == nir_texop_txf_ms) {
+   if (instr->op == nir_texop_txf_ms ||
+       instr->op == nir_texop_samples_identical) {
       if (devinfo->gen >= 7 &&
           key_tex->compressed_multisample_layout_mask & (1 << sampler)) {
          mcs = emit_mcs_fetch(coordinate, instr->coord_components, sampler_reg);
diff --git a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp
index d97fcf3..2e04134 100644
--- a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp
@@ -259,6 +259,26 @@ fs_visitor::emit_texture(ir_texture_opcode op,
       lod = brw_imm_ud(0u);
    }
 
+   if (op == ir_samples_identical) {
+      fs_reg dst = vgrf(glsl_type::get_instance(dest_type->base_type, 1, 1));
+
+      /* If mcs is an immediate value, it means there is no MCS.  In that case
+       * just return false.
+       */
+      if (mcs.file == BRW_IMMEDIATE_VALUE) {
+         bld.MOV(dst, brw_imm_ud(0u));
+      } else if ((key_tex->msaa_16 & (1 << sampler))) {
+         fs_reg tmp = vgrf(glsl_type::uint_type);
+         bld.OR(tmp, mcs, offset(mcs, bld, 1));
+         bld.CMP(dst, tmp, brw_imm_ud(0u), BRW_CONDITIONAL_EQ);
+      } else {
+         bld.CMP(dst, mcs, brw_imm_ud(0u), BRW_CONDITIONAL_EQ);
+      }
+
+      this->result = dst;
+      return;
+   }
+
    if (coordinate.file != BAD_FILE) {
       /* FINISHME: Texture coordinate rescaling doesn't work with non-constant
        * samplers.  This should only be a problem with GL_CLAMP on Gen7.
diff --git a/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp b/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp
index 63696a7..28656d4 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp
+++ b/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp
@@ -1615,6 +1615,7 @@ vec4_visitor::nir_emit_texture(nir_tex_instr *instr)
          switch (instr->op) {
          case nir_texop_txf:
          case nir_texop_txf_ms:
+         case nir_texop_samples_identical:
             coordinate = get_nir_src(instr->src[i].src, BRW_REGISTER_TYPE_D,
                                      src_size);
             coord_type = glsl_type::ivec(src_size);
@@ -1695,7 +1696,8 @@ vec4_visitor::nir_emit_texture(nir_tex_instr *instr)
       }
    }
 
-   if (instr->op == nir_texop_txf_ms) {
+   if (instr->op == nir_texop_txf_ms ||
+       instr->op == nir_texop_samples_identical) {
       assert(coord_type != NULL);
       if (devinfo->gen >= 7 &&
           key_tex->compressed_multisample_layout_mask & (1 << sampler)) {
diff --git a/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp b/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp
index 08a1f8b..2e4695a 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp
+++ b/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp
@@ -909,6 +909,13 @@ vec4_visitor::emit_texture(ir_texture_opcode op,
       unreachable("TXB is not valid for vertex shaders.");
    case ir_lod:
       unreachable("LOD is not valid for vertex shaders.");
+   case ir_samples_identical: {
+      /* There are some challenges implementing this for vec4, and it seems
+       * unlikely to be used anyway.  For now, just return false ways.
+       */
+      emit(MOV(dest, brw_imm_ud(0u)));
+      return;
+   }
    default:
       unreachable("Unrecognized tex op");
    }
diff --git a/src/mesa/drivers/dri/i965/intel_extensions.c b/src/mesa/drivers/dri/i965/intel_extensions.c
index 386b63c..2e2459c 100644
--- a/src/mesa/drivers/dri/i965/intel_extensions.c
+++ b/src/mesa/drivers/dri/i965/intel_extensions.c
@@ -333,6 +333,7 @@ intelInitExtensions(struct gl_context *ctx)
       ctx->Extensions.ARB_texture_compression_bptc = true;
       ctx->Extensions.ARB_texture_view = true;
       ctx->Extensions.ARB_shader_storage_buffer_object = true;
+      ctx->Extensions.EXT_shader_samples_identical = true;
 
       if (can_do_pipelined_register_writes(brw)) {
          ctx->Extensions.ARB_draw_indirect = true;




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