Mesa (master): i965/vec4_nir: Load constants as integers
Iago Toral Quiroga
itoral at kemper.freedesktop.org
Mon Sep 14 10:13:15 UTC 2015
Module: Mesa
Branch: master
Commit: b8d2263c83d29f4626ac0fe0316978aa6262aefb
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=b8d2263c83d29f4626ac0fe0316978aa6262aefb
Author: Antia Puentes <apuentes at igalia.com>
Date: Mon Sep 14 09:50:59 2015 +0200
i965/vec4_nir: Load constants as integers
Loads constants using integer as their register type, like it is
done in FS backend.
No shader-db changes in HSW.
Cc: "10.6 11.0" <mesa-stable at lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=91716
Reviewed-by: Jason Ekstrand <jason.ekstrand at intel.com>
---
src/mesa/drivers/dri/i965/brw_vec4_nir.cpp | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp b/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp
index c21fd02..175d92b 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp
+++ b/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp
@@ -450,7 +450,7 @@ void
vec4_visitor::nir_emit_load_const(nir_load_const_instr *instr)
{
dst_reg reg = dst_reg(GRF, alloc.allocate(1));
- reg.type = BRW_REGISTER_TYPE_F;
+ reg.type = BRW_REGISTER_TYPE_D;
unsigned remaining = brw_writemask_for_size(instr->def.num_components);
@@ -471,7 +471,7 @@ vec4_visitor::nir_emit_load_const(nir_load_const_instr *instr)
}
reg.writemask = writemask;
- emit(MOV(reg, src_reg(instr->value.f[i])));
+ emit(MOV(reg, src_reg(instr->value.i[i])));
remaining &= ~writemask;
}
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