[Mesa-dev] GLSL compiler bug with vmware workstation 6.5
Adam K Kirchhoff
akirchhoff135014 at comcast.net
Wed Apr 21 06:49:49 PDT 2010
On 04/21/2010 06:02 AM, Adam K Kirchhoff wrote:
> I recently tried the r300g driver with vmware to see if it would be
> possible to get 3D acceleration going in a guest OS without using
> fglrx. Unfortunately, vmware-vmx hangs with:
> libGL: OpenDriver: trying
> libGL: Can't open configuration file /etc/drirc: No such file or
> vmware-vmx: shader/slang/slang_compile.c:665: parse_layout_qualifiers:
> Assertion `0 && "Bad layout qualifier"' failed.
> I brought it up on #radeon and was told that it's a GLSL compiler bug,
> and I should mention it here.
> I'll go ahead and open up a bug report if that's the best course of
> action, but I wanted to post it here first. If there's anyway to get
> extra debugging information or if there's anything someone would like
> tested, just let me know.
OK, so I updated to the latest build of vmware workstation 6.5 and now
3D gets disabled entirely due to missing
GL_EXT_texture_compression_s3tc, which just doesn't seem to be available.
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