[Mesa-dev] [Bug 27841] Implement GL_EXT_discard_framebuffer

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Apr 30 16:33:45 PDT 2010


https://bugs.freedesktop.org/show_bug.cgi?id=27841

--- Comment #5 from Ian Romanick <idr at freedesktop.org> 2010-04-30 16:33:45 PDT ---
(In reply to comment #3)
> What about discarding other aux buffers (stencil, depth etc)?

GL_EXT_discard_framebuffer can already do that:

const GLenum attachments[] = { GL_COLOR_EXT, GL_DEPTH_EXT, GL_STENCIL_EXT };
glDiscardFramebufferEXT(GL_FRAMEBUFFER, attachments, 3);

It sounds like we want GL_EXT_discard_framebuffer and some other extension that
enables multiple sub-buffer copy behavior.

-- 
Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug.


More information about the mesa-dev mailing list