[Mesa-dev] [Bug 29163] [glsl2] glean/shaderAPI fail

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Aug 6 15:40:26 PDT 2010


https://bugs.freedesktop.org/show_bug.cgi?id=29163

Ian Romanick <idr at freedesktop.org> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
         Resolution|                            |FIXED

--- Comment #1 from Ian Romanick <idr at freedesktop.org> 2010-08-06 15:40:26 PDT ---
This should be fixed by the following commits:

commit 8d61a23b1a1d0d4b21f0fab64f6d863a8ee3d7f1
Author: Eric Anholt <eric at anholt.net>
Date:   Thu Aug 5 16:00:46 2010 -0700

    glsl2: Don't assert in a couple of places when encountering sampler arrays.

    Fixes glean shaderAPI.

commit 658e25987fbec3b826f500baa6d4d936b9552b13
Author: Eric Anholt <eric at anholt.net>
Date:   Thu Aug 5 15:54:56 2010 -0700

    ir_to_mesa: Give the expected size for _mesa_add_attribute().

    Fixes a failure in glean shaderAPI.

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