[Mesa-dev] [Bug 29490] New: [glsl2] Compiler generates reads from shader outputs
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Tue Aug 10 12:48:06 PDT 2010
https://bugs.freedesktop.org/show_bug.cgi?id=29490
Summary: [glsl2] Compiler generates reads from shader outputs
Product: Mesa
Version: git
Platform: All
OS/Version: All
Status: NEW
Severity: normal
Priority: medium
Component: Mesa core
AssignedTo: mesa-dev at lists.freedesktop.org
ReportedBy: idr at freedesktop.org
GL_ARB_vertex_program and GL_ARB_fragment_program do not allow reads from
shader outputs, and many pieces of hardware (e.g., r300 and i915) don't allow
this either. Because of that, Mesa and many drivers assume that there are no
reads from shader outputs, and some drivers will assert otherwise.
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