[Mesa-dev] [Bug 29601] Crash in video games in the new glsl compiler

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Aug 17 09:32:40 PDT 2010


https://bugs.freedesktop.org/show_bug.cgi?id=29601

Eric Anholt <eric at anholt.net> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |ASSIGNED
         AssignedTo|mesa-dev at lists.freedesktop. |eric at anholt.net
                   |org                         |

--- Comment #1 from Eric Anholt <eric at anholt.net> 2010-08-17 09:32:40 PDT ---
Both run fine for me.  Maybe some particular combination of graphics settings? 
MESA_GLSL=dump can get you shader source to trim down to a minimal testcase to
run under glsl_compiler for debugging, since your failure is during compile.

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