[Mesa-dev] [Bug 29684] [glsl] wine shaders break with mesa GLSL

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sat Aug 21 17:10:02 PDT 2010


--- Comment #9 from Rubén Fernández <rubenf3000 at gmail.com> 2010-08-21 17:10:02 PDT ---
(In reply to comment #8)
> I haven't tested with wine, though.

I did, and it works now.

As far as I see, wine+glsl now works with the new GLSL compiler just as it did
with the old one; can't find any compilation errors or regressions.

That doesn't mean it's bug free, though; but the bugs I found also happened
with the old compiler (which suggests that they are bugs in the radeon driver,
rather than the compiler); but I shall report them as new bugs.

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