[Mesa-dev] [PATCH] glsl / imports.h: fix MSVC build

Chia-I Wu olvaffe at gmail.com
Mon Aug 23 00:12:34 PDT 2010


On Mon, Aug 23, 2010 at 2:57 PM, Aras Pranckevicius <aras at unity3d.com> wrote:
>> Not that familiar with MSVC, but when I built Mesa on Windows the other
>> day,
>> other than the defines introduced by this patch, these functions were also
>> missing: snprintf, strtoll, and isblank.  Is it me or the patch that
>> misses
>> something?
> Could be; I'm not actually building full Mesa (just the GLSL compiler). At
> least for snprintf, in MSVC it's _snprintf; no idea about others right now.
Hmm, they are used by the new GLSL compiler (src/glsl/).

-- 
olv at LunarG.com


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