[Mesa-dev] [PATCH] mesa: Use the format info to identify packed depth/stencil formats.

Nick Bowler nbowler at draconx.ca
Thu Aug 26 17:52:30 PDT 2010


Due to a misunderstanding of the Z24_X8 and X8_Z24 formats, the earlier
patch created depth/stencil wrappers for them.  This broke swrast.

Use the format info instead, which only identifies Z24_S8 and S8_Z24 as
packed depth/stencil.  It also has the advantage of being nicer code.

Signed-off-by: Nick Bowler <nbowler at draconx.ca>
---
 src/mesa/main/formats.c |    8 ++------
 1 files changed, 2 insertions(+), 6 deletions(-)

diff --git a/src/mesa/main/formats.c b/src/mesa/main/formats.c
index c5f3e0b..112d7a0 100644
--- a/src/mesa/main/formats.c
+++ b/src/mesa/main/formats.c
@@ -945,13 +945,9 @@ _mesa_is_format_compressed(gl_format format)
 GLboolean
 _mesa_is_format_packed_depth_stencil(gl_format format)
 {
-   if (format == MESA_FORMAT_Z24_S8
-       || format == MESA_FORMAT_Z24_X8
-       || format == MESA_FORMAT_S8_Z24
-       || format == MESA_FORMAT_X8_Z24)
-      return GL_TRUE;
+   const struct gl_format_info *info = _mesa_get_format_info(format);
 
-   return GL_FALSE;
+   return info->BaseFormat == GL_DEPTH_STENCIL;
 }
 
 
-- 
1.7.1



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