[Mesa-dev] [Bug 29844] (7.8.2) glGetActiveUniform incorrectly handles structs in shaders

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Aug 27 22:07:30 PDT 2010


--- Comment #3 from Vladimir Vukicevic <vladimir at pobox.com> 2010-08-27 22:07:30 PDT ---
Ok, now really was able to run with mesa from git master -- it does not seem to
have this problem.  It enumerates "u_struct.x" in my testcase correctly, so
this is just a bug in the 7.8.x branch.

Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug.

More information about the mesa-dev mailing list