[Mesa-dev] proper way to regenerate built-in functions?
brianp at vmware.com
Tue Aug 31 18:24:53 PDT 2010
I just fixed a bug in the atan() built-in function. After editing the
src/glsl/builtins/ir/atan file, I found that the only way to reliably
rebuild everything was:
pushd src/glsl/; make clean; make builtins; make; popd; make
If I just did:
pushd src/glsl/; make; popd; make
I'd get runtime errors about bad IR code.
What's the proper way to regenerate everything after modifying a file
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