[Mesa-dev] [PATCH] vbo: Avoid copy to current in dlists built from DrawArrays like calls

Mathias Fröhlich Mathias.Froehlich at gmx.net
Thu Dec 9 21:45:39 PST 2010


Hi,

On Thursday, December 09, 2010 22:36:35 Jerome Glisse wrote:
> Haven't looked closely at the change but do you know a mesa demos that
> shows the performance improvement ?
I have not looked for something inside mesa.

The patch is driven from a reduction in draw times from 1.45ms to 1.35ms with 
OpenSceneGraphs osgviewer of my favorite test model.
Flightgear improoves for about 3 frames at about 60fps.
GPU is a R520 running on a core i7 running r300g.

You will need display lists that are recorded using glDraw*. This happens for 
almost all geometries in OpenSceneGraph until you explicitly change these 
settings for specific geometry instances.

Which of the mesa programs does like this?

Greetings

Mathias


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