[Mesa-dev] [PATCH] vbo: Avoid copy to current in dlists built from DrawArrays like calls
Mathias.Froehlich at gmx.net
Thu Dec 9 21:45:39 PST 2010
On Thursday, December 09, 2010 22:36:35 Jerome Glisse wrote:
> Haven't looked closely at the change but do you know a mesa demos that
> shows the performance improvement ?
I have not looked for something inside mesa.
The patch is driven from a reduction in draw times from 1.45ms to 1.35ms with
OpenSceneGraphs osgviewer of my favorite test model.
Flightgear improoves for about 3 frames at about 60fps.
GPU is a R520 running on a core i7 running r300g.
You will need display lists that are recorded using glDraw*. This happens for
almost all geometries in OpenSceneGraph until you explicitly change these
settings for specific geometry instances.
Which of the mesa programs does like this?
More information about the mesa-dev