[Mesa-dev] r300 compiler constant folding fix
maraeo at gmail.com
Tue May 18 18:32:48 PDT 2010
You've actually fixed a much more important compiler bug than you might
think. The 0.5 swizzle is really being used even without constant folding,
specifically in reducing the number of shader immediates (r300_tgsi_to_rc.c
All Nicolai's compiler work in his repo is now merged to master.
On Tue, May 18, 2010 at 9:03 AM, Tom Stellard <tstellar at gmail.com> wrote:
> Attached is a patch to fix constant folding in the r300 compiler
> implemented in commit c704933 of Nicolai's r300g-glsl branch
> With this patch, the constant folding implementation can be cherry-picked
> to master without breaking any piglit tests.
> mesa-dev mailing list
> mesa-dev at lists.freedesktop.org
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