[Mesa-dev] [Bug 30192] Doom3-demo segfaults since glsl2 branch merged.

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Nov 11 09:27:50 PST 2010


https://bugs.freedesktop.org/show_bug.cgi?id=30192

--- Comment #2 from Tobias Jakobi <liquid.acid at gmx.net> 2010-11-11 09:27:50 PST ---
I also encountered this. I tracked it down to some incompatibility between my
32bit multilib system libraries and the libs (libstdc++ and so on) that the
doom3 installer ships with the binary. Removing these compat libs from the game
directory also solved the problem, however this is essentially the same as
changing the library path for LD.

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