[Mesa-dev] [Bug 30261] [GLSL 1.20] allowing inconsistent invariant declaration between two vertex shaders

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sun Nov 14 18:03:25 PST 2010


https://bugs.freedesktop.org/show_bug.cgi?id=30261

Gordon Jin <gordon.jin at intel.com> changed:

           What    |Removed                     |Added
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         AssignedTo|mesa-dev at lists.freedesktop. |idr at freedesktop.org
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--- Comment #1 from Gordon Jin <gordon.jin at intel.com> 2010-11-14 18:03:25 PST ---
Ian, can you review this?

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