[Mesa-dev] [PATCH] r600g: Only compare active vertex elements
tilman at code-monkey.de
Mon Nov 22 11:36:31 PST 2010
Mathias Fröhlich [2010-11-22 19:30]:
> Attached is a patch to r600g which limits the number of compared vertex
> elements to the amount that is actually active instead of comparing all
> possible 32 vertex elements.
> The patch moves the r600_shader_update function down in my usual profile runs.
> Please review/apply.
Looks good. I wanted to do this change some time ago, but couldn't get
proof that it actually helped performance-wise.
Anyway, according to perf it helps with OA.
I'll apply the patch unless Dave or Jerome have objections.
A: Because it messes up the order in which people normally read text.
Q: Why is top-posting such a bad thing?
Q: What is the most annoying thing on usenet and in e-mail?
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