[Mesa-dev] DRM sample programs and doc?
bjorn.augestad at gmail.com
Mon Oct 4 03:24:49 PDT 2010
I'm trying to use DRM to send raw RGB images to my console. My initial
goal is just to send one simple RGB image to my screen, later on I
want to send multiple buffers with different formats and wait for
Vertical blanking to avoid tearing.
But I have a hard time figuring out how to allocate and use buffer
objects with DRM. There seems to be little or no documentation of how
to use DRM and buffer objects.
Does anyone know about up-to-date documentation and/or some sample
programs/snippets which illustrate how to use these things?
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