[Mesa-dev] Mesa (master): glx: Don't destroy DRI2 drawables for legacy glx drawables

Michel Dänzer michel at daenzer.net
Mon Sep 13 05:53:34 PDT 2010


On Mon, 2010-09-13 at 05:43 -0700, Kristian HXXgsberg wrote: 
> Module: Mesa
> Branch: master
> Commit: 4ebf07a426771b62123e5fcb5a8be0de24037af1
> URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=4ebf07a426771b62123e5fcb5a8be0de24037af1
> 
> Author: Kristian Høgsberg <krh at bitplanet.net>
> Date:   Mon Sep 13 08:39:42 2010 -0400
> 
> glx: Don't destroy DRI2 drawables for legacy glx drawables
> 
> For GLX 1.3 drawables, we can destroy the DRI2 drawable when the GLX
> drawable is destroyed.  However, for legacy drawables, there os no
> good way of knowing when the application is done with it, so we just
> let the DRI2 drawable linger on the server.  The server will destroy
> the DRI2 drawable when it destroys the X drawable or the client exits
> anyway.
> 
> https://bugs.freedesktop.org/show_bug.cgi?id=30109

[...] 

> diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c
> index 1759e57..60b999f 100644
> --- a/src/mesa/vbo/vbo_exec_array.c
> +++ b/src/mesa/vbo/vbo_exec_array.c
> @@ -490,6 +490,8 @@ vbo_exec_DrawArrays(GLenum mode, GLint start, GLsizei count)
>     if (!_mesa_validate_DrawArrays( ctx, mode, start, count ))
>        return;
>  
> +   vbo_exec_FlushVertices_internal( ctx, GL_FALSE );
> +
>     FLUSH_CURRENT( ctx, 0 );
>  
>     if (!_mesa_valid_to_render(ctx, "glDrawArrays")) {

This looks unrelated to the rest of the change.


-- 
Earthling Michel Dänzer           |                http://www.vmware.com
Libre software enthusiast         |          Debian, X and DRI developer


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