[Mesa-dev] [PATCH 0/2] Fix minor issues with GLSL extension usage

Brian Paul brianp at vmware.com
Mon Apr 11 07:52:38 PDT 2011


On 04/08/2011 06:48 PM, Ian Romanick wrote:
> The first patch fixes a problem where a shader could enable
> GL_ARB_draw_instanced on a driver that does not support it.  The second patch
> reformats the GL_ARB_shader_stencil_export enable block to look more like the
> other extension enable blocks.
>
> The set of GLSL extension is getting quite long (9).  Soon, if not now, we
> should refactor this code to be table driven.  That should prevent errors like
> the one fixed by the first patch.  I'd like to solicit input (or volunteers)
> on what that table drive code should look like.
>
> Before I commit these patches, I'd like for someone to test them on a driver
> that supports GL_ARB_draw_instanced.  I want some assurance that these changes
> don't cause regressions there.

No regressions with the patches here.

-Brian



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