[Mesa-dev] [PATCH 1/5] mesa: Choose RGTC formats for GL_COMPRESSED_RED, GL_COMPRESSED_RG.

Eric Anholt eric at anholt.net
Wed Apr 20 11:08:16 PDT 2011


We were falling through to the default R8 and RG88 formats instead of
compressing when possible.  Noticed by swrast fbo-blending-formats
actually doing rendering.
---
 src/mesa/main/texformat.c |    8 ++++++++
 1 files changed, 8 insertions(+), 0 deletions(-)

diff --git a/src/mesa/main/texformat.c b/src/mesa/main/texformat.c
index c85a7c0..cbebec9 100644
--- a/src/mesa/main/texformat.c
+++ b/src/mesa/main/texformat.c
@@ -621,7 +621,11 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
       switch (internalFormat) {
       case GL_R8:
       case GL_RED:
+	 RETURN_IF_SUPPORTED(MESA_FORMAT_R8);
+	 break;
+
       case GL_COMPRESSED_RED:
+	 RETURN_IF_SUPPORTED(MESA_FORMAT_RED_RGTC1);
 	 RETURN_IF_SUPPORTED(MESA_FORMAT_R8);
 	 break;
 
@@ -631,7 +635,11 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
 
       case GL_RG:
       case GL_RG8:
+	 RETURN_IF_SUPPORTED(MESA_FORMAT_RG88);
+	 break;
+
       case GL_COMPRESSED_RG:
+	 RETURN_IF_SUPPORTED(MESA_FORMAT_RG_RGTC2);
 	 RETURN_IF_SUPPORTED(MESA_FORMAT_RG88);
 	 break;
 
-- 
1.7.4.4



More information about the mesa-dev mailing list