[Mesa-dev] [PATCH] i965/gen6+: Use non-normalized coordinates for GL_TEXTURE_RECTANGLE.

Ian Romanick idr at freedesktop.org
Fri Aug 19 11:38:17 PDT 2011


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On 08/17/2011 05:55 PM, Eric Anholt wrote:
> Improves performance of a GL_TEXTURE_RECTANGLE microbenchmark by 1.84%
> +/- .15% (n=3)
> ---
>  src/mesa/drivers/dri/i965/brw_fs_visitor.cpp     |    3 ++-
>  src/mesa/drivers/dri/i965/brw_wm_fp.c            |    4 +++-
>  src/mesa/drivers/dri/i965/brw_wm_sampler_state.c |    7 +++++++
>  src/mesa/drivers/dri/i965/gen7_sampler_state.c   |    7 +++++++
>  4 files changed, 19 insertions(+), 2 deletions(-)
> 
> diff --git a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp
> index 2dc9132..828cb63 100644
> --- a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp
> +++ b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp
> @@ -1025,7 +1025,8 @@ fs_visitor::visit(ir_texture *ir)
>      * texture coordinates.  We use the program parameter state
>      * tracking to get the scaling factor.
>      */
> -   if (ir->sampler->type->sampler_dimensionality == GLSL_SAMPLER_DIM_RECT) {
> +   if (intel->gen < 6 &&
> +       ir->sampler->type->sampler_dimensionality == GLSL_SAMPLER_DIM_RECT) {
>        struct gl_program_parameter_list *params = c->fp->program.Base.Parameters;
>        int tokens[STATE_LENGTH] = {
>  	 STATE_INTERNAL,
> diff --git a/src/mesa/drivers/dri/i965/brw_wm_fp.c b/src/mesa/drivers/dri/i965/brw_wm_fp.c
> index d52a958..bd46bd8 100644
> --- a/src/mesa/drivers/dri/i965/brw_wm_fp.c
> +++ b/src/mesa/drivers/dri/i965/brw_wm_fp.c
> @@ -664,6 +664,8 @@ static void precalc_lit( struct brw_wm_compile *c,
>  static void precalc_tex( struct brw_wm_compile *c,
>  			 const struct prog_instruction *inst )
>  {
> +   struct brw_compile *p = &c->func;
> +   struct intel_context *intel = &p->brw->intel;
>     struct prog_src_register coord;
>     struct prog_dst_register tmpcoord = { 0 };
>     const GLuint unit = c->fp->program.Base.SamplerUnits[inst->TexSrcUnit];
> @@ -727,7 +729,7 @@ static void precalc_tex( struct brw_wm_compile *c,
>         release_temp(c, tmp0);
>         release_temp(c, tmp1);
>     }
> -   else if (inst->TexSrcTarget == TEXTURE_RECT_INDEX) {
> +   else if (intel->gen < 6 && inst->TexSrcTarget == TEXTURE_RECT_INDEX) {
>        struct prog_src_register scale = 
>  	 search_or_add_param5( c, 
>  			       STATE_INTERNAL, 
> diff --git a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c
> index 9814613..6834eba 100644
> --- a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c
> +++ b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c
> @@ -289,6 +289,13 @@ static void brw_update_sampler_state(struct brw_context *brw,
>     sampler->ss1.max_lod = U_FIXED(CLAMP(gl_sampler->MaxLod, 0, 13), 6);
>     sampler->ss1.min_lod = U_FIXED(CLAMP(gl_sampler->MinLod, 0, 13), 6);
>  
> +   /* On Gen6+, the sampler can handle non-normalized texture
> +    * rectangle coordinates natively
> +    */
> +   if (intel->gen >= 6 && texObj->Target == GL_TEXTURE_RECTANGLE) {
> +      sampler->ss3.non_normalized_coord = 1;
> +   }
> +
>     upload_default_color(brw, gl_sampler, unit);
>  
>     if (intel->gen >= 6) {
> diff --git a/src/mesa/drivers/dri/i965/gen7_sampler_state.c b/src/mesa/drivers/dri/i965/gen7_sampler_state.c
> index e787c21..dca705b 100644
> --- a/src/mesa/drivers/dri/i965/gen7_sampler_state.c
> +++ b/src/mesa/drivers/dri/i965/gen7_sampler_state.c
> @@ -157,6 +157,13 @@ gen7_update_sampler_state(struct brw_context *brw, int unit,
>     sampler->ss1.max_lod = U_FIXED(CLAMP(gl_sampler->MaxLod, 0, 13), 8);
>     sampler->ss1.min_lod = U_FIXED(CLAMP(gl_sampler->MinLod, 0, 13), 8);
>  
> +   /* On Gen6+, the sampler can handle non-normalized texture
> +    * rectangle coordinates natively
> +    */
> +   if (intel->gen >= 6 && texObj->Target == GL_TEXTURE_RECTANGLE) {

Is the gen >=6 test really neccesary in the gen7-specific routine?  This
seems like a copy-and-paste. :)

> +      sampler->ss3.non_normalized_coord = 1;
> +   }
> +
>     upload_default_color(brw, gl_sampler, unit);
>  
>     sampler->ss2.default_color_pointer = brw->wm.sdc_offset[unit] >> 5;

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