[Mesa-dev] [Bug 40269] #ifdef isn't recognized in GLSL preprocessor

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sun Aug 21 09:30:05 PDT 2011


https://bugs.freedesktop.org/show_bug.cgi?id=40269

Kenneth Graunke <kenneth at whitecape.org> changed:

           What    |Removed                     |Added
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--- Comment #1 from Kenneth Graunke <kenneth at whitecape.org> 2011-08-21 09:30:05 PDT ---
What version of Mesa are you using?

#ifdef does work; we have any number of tests that use it.  Additionally, I ran
your example snippet through glcpp in Mesa master and it works fine.  So there
must be something else going on with your shader.  If possible, please attach
it.

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