[Mesa-dev] About the current EGL & GLES 1.x implementation

Chia-I Wu olvaffe at gmail.com
Thu Aug 25 20:24:16 PDT 2011


On Fri, Aug 26, 2011 at 3:39 AM, Ilyes Gouta <ilyes.gouta at gmail.com> wrote:
> Hi,
>
> Is there any document describing the current status of the EGL & GLES
> 1.x implementation for X11?
>
> I've got already some code compiling and running but I'd like to have
> a clear idea on the currently implemented feature set (w/ details if
> possible, per driver?) and any future plan to beef it up. I'm looking
> for information such as the blending modes of glBlendFunc(), lighting,
> glTexEnvi() modes, etc.
GL and GLES share the same core in Mesa.  So what works under GL for
your hardware is likely to work under GLES.  But you might run into
issues with Intel hardware as GLESv1 extensions are not properly
enabled yet.

> Thanks,
>
> -Ilyes
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>



-- 
olv at LunarG.com


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