[Mesa-dev] [PATCH 3/6] mesa: move _mesa_error() call in compressedteximage()

Brian Paul brianp at vmware.com
Thu Dec 1 16:45:30 PST 2011


We shouldn't call _mesa_error() if the target is a proxy texture.
Errors are handled later in the function.
Fixes a Coverity warning.
---
 src/mesa/main/teximage.c |    9 ++-------
 1 files changed, 2 insertions(+), 7 deletions(-)

diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index 2bc7abd..69d5642 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -3310,14 +3310,9 @@ compressedteximage(struct gl_context *ctx, GLuint dims,
                                           internalFormat, width, height, depth,
                                           border, imageSize, &reason);
 
-   if (error) {
-      _mesa_error(ctx, error, "glCompressedTexImage%uD(%s)", dims, reason);
-      return;
-   }
-
 #if FEATURE_ES
    /* XXX this is kind of a hack */
-   if (dims == 2) {
+   if (!error && dims == 2) {
       switch (internalFormat) {
       case GL_PALETTE4_RGB8_OES:
       case GL_PALETTE4_RGBA8_OES:
@@ -3371,7 +3366,7 @@ compressedteximage(struct gl_context *ctx, GLuint dims,
       struct gl_texture_image *texImage;
 
       if (error) {
-         _mesa_error(ctx, error, "glCompressedTexImage%uD", dims);
+         _mesa_error(ctx, error, "glCompressedTexImage%uD(%s)", dims, reason);
          return;
       }
 
-- 
1.7.3.4



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