[Mesa-dev] [PATCH 1/4] mesa: add MAX_PIXEL_BYTES define

Jose Fonseca jfonseca at vmware.com
Tue Dec 6 01:10:32 PST 2011


I suppose that 16 is enough because Mesa always uses floats as intermediates (and never doubles), right?

Either way is a good cleanup.

Jose

----- Original Message -----
> In a few places we need to allocate space for some number of generic
> pixels.  Use this new define instead of a magic number like 16 or
> 4 * sizeof(GLuint).
> ---
>  src/mesa/main/formats.c |    2 ++
>  src/mesa/main/formats.h |    8 ++++++++
>  2 files changed, 10 insertions(+), 0 deletions(-)
> 
> diff --git a/src/mesa/main/formats.c b/src/mesa/main/formats.c
> index 595da77..1f83a53 100644
> --- a/src/mesa/main/formats.c
> +++ b/src/mesa/main/formats.c
> @@ -1553,6 +1553,8 @@ _mesa_get_format_bytes(gl_format format)
>  {
>     const struct gl_format_info *info =
>     _mesa_get_format_info(format);
>     ASSERT(info->BytesPerBlock);
> +   ASSERT(info->BytesPerBlock <= MAX_PIXEL_BYTES ||
> +          _mesa_is_format_compressed(format));
>     return info->BytesPerBlock;
>  }
>  
> diff --git a/src/mesa/main/formats.h b/src/mesa/main/formats.h
> index 3960f02..e6b429d 100644
> --- a/src/mesa/main/formats.h
> +++ b/src/mesa/main/formats.h
> @@ -47,6 +47,14 @@ extern "C" {
>  
>  
>  /**
> + * Max number of bytes for any non-compressed pixel format below, or
> for
> + * intermediate pixel storage in Mesa.  This should never be less
> than
> + * 16.  Maybe 32 someday?
> + */
> +#define MAX_PIXEL_BYTES 16
> +
> +
> +/**
>   * Mesa texture/renderbuffer image formats.
>   */
>  typedef enum
> --
> 1.7.3.4
> 
> _______________________________________________
> mesa-dev mailing list
> mesa-dev at lists.freedesktop.org
> http://lists.freedesktop.org/mailman/listinfo/mesa-dev
> 


More information about the mesa-dev mailing list