[Mesa-dev] [PATCH] mesa: fix a leak in _mesa_delete_texture_image()

Brian Paul brianp at vmware.com
Fri Dec 16 07:42:01 PST 2011


On 12/16/2011 07:17 AM, Pekka Paalanen wrote:
> Valgrind complains about a definitely lost block allocated in
> intelNewTextureImage(). This leak was apparently created by
> 6e0f9001fe3fb191c2928bd09aa9e9d05ddf4ea9, "mesa: move
> gl_texture_image::Data, RowStride, ImageOffsets to swrast", as it
> removes the free() from _mesa_delete_texture_image().
>
> Put the free() back, fixes a Valgrind error.
>
> Signed-off-by: Pekka Paalanen<ppaalanen at gmail.com>
> Cc: Brian Paul<brianp at vmware.com>
> ---
>   src/mesa/main/teximage.c |    1 +
>   1 files changed, 1 insertions(+), 0 deletions(-)
>
> diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
> index 8a002b6..6318cb1 100644
> --- a/src/mesa/main/teximage.c
> +++ b/src/mesa/main/teximage.c
> @@ -604,6 +604,7 @@ _mesa_delete_texture_image(struct gl_context *ctx,
>       */
>      ASSERT(ctx->Driver.FreeTextureImageBuffer);
>      ctx->Driver.FreeTextureImageBuffer( ctx, texImage );
> +   free(texImage);
>   }
>
>

Reviewed-by: Brian Paul <brianp at vmware.com>

Can you commit this?

-Brian


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