[Mesa-dev] [PATCH 0/3] Array object cleanup.
brian.e.paul at gmail.com
Fri Dec 30 07:31:03 PST 2011
2011/12/29 Mathias Fröhlich <Mathias.Froehlich at gmx.net>:
> Following a short series of cleanup following the gl_array_object change.
> The most important change is the use ot an ffs based loop to compute
> gl_array_object::_MaxElement. This change provides a noticable performance
> improovement for my average workloads.
> To implement this, a small set of helper functions is introduced in the patch
> before, to compute the bitmasks of enabled arrays taking into account the
> aliasing rules for the different arrays.
> The first patch just makes use of the recently introduced BITFIELD64_RANGE
> macro where it makes sense.
> The complete changeset survives a piglit quick run for r600g/rv770 and swrast
> without regressions.
> Please review.
I noticed one typo in a comment: s/maks/mask/
For the series: Reviewed-by: Brian Paul <brianp at vmware.com>
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