[Mesa-dev] [PATCH] tnl: Add support for datatype GL_FIXED in vertex arrays
eric at anholt.net
Tue Feb 15 09:44:36 PST 2011
On Tue, 15 Feb 2011 14:44:34 +0800, Shuang He <shuang.he at intel.com> wrote:
> On 2011/2/15 13:08, Eric Anholt wrote:
> > On Tue, 8 Feb 2011 14:30:55 -0800, Chad Versace<chad at chad-versace.us> wrote:
> >> Before populating the vertex buffer attribute pointer (VB->AttribPtr),
> >> convert vertex data in GL_FIXED format to GL_FLOAT.
> >> Fixes bug: http://bugs.freedesktop.org/show_bug.cgi?id=34047
> > Don't suppose we have a testcase for these? It could go easily in the
> > ARB_ES2_compat directory without needing new framework stuff.
> Does this mean, we don't need infrastructure to support OpenGL ES 2.0
> for piglit anymore?
No, we need infrastructure because we also want to test GLES 2.0.
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