[Mesa-dev] [PATCH] st/mesa: treat 1D ARRAY upload like a depth or 2D array upload.

Dave Airlie airlied at gmail.com
Fri Feb 18 04:02:19 PST 2011


> This is because the HW doesn't always store a 1D array like a
> 2D texture, it more likely stores it like 2D texture (i.e.
> alignments etc).
>
> This means we upload each slice separately and let the driver
> work out where to put it.

Calim pointed out on irc that I missed texsubimage case, I'll update
that as well,

I probably need to write some more array texture tests for piglit.

Dave.


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