[Mesa-dev] [Bug 32825] egl_glx driver completely broken in 7.9 branch [fix in master]

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Jan 7 15:08:04 PST 2011


https://bugs.freedesktop.org/show_bug.cgi?id=32825

--- Comment #8 from csd_b at daudt.org 2011-01-07 15:08:03 PST ---
hi, 
I'm running a small test program against the egl-glx version with the fix
mentioned below, and when I run the following piece of code:
----------------------------------------
static EGLint const attribute_list[] = {
        EGL_RED_SIZE, 1,
        EGL_GREEN_SIZE, 1,
        EGL_BLUE_SIZE, 1,
        EGL_NONE
};
...
        fprintf(stderr,"Calling eglChooseConfig\n");
        if (eglChooseConfig(egld, attribute_list, &config, 1, &num_config) ==
EGL_FALSE) {
                fprintf(stderr, "eglChooseConfig failed. err=%x\n",
eglGetError());
                exit(1);
        } else {
                fprintf(stderr, "eglChooseConfig finished ok\n");
        }
-------------------------------------------

I get the following output:
--------------------------
Calling eglChooseConfig
libEGL debug: the value (0x8) of attribute 0x3040 did not meet the criteria
(0x1)
libEGL debug: the value (0x8) of attribute 0x3040 did not meet the criteria
(0x1)
libEGL debug: the value (0x8) of attribute 0x3040 did not meet the criteria
(0x1)
...[repeats about 100 times]...
eglChooseConfig finished ok
--------------------------

is this related to this bug?
Also, eglgears_screen and egltri_screen fail with this error:
-------------------------------------------------------
libEGL debug: attribute 0x3033 has an invalid value 0x8
libEGL debug: EGL user error 0x3004 (EGL_BAD_ATTRIBUTE) in eglChooseConfig
-------------------------------------------------------

but I never ran those before today so I don't know if they are supposed to work
or not.

 thanks,
   csd

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