[Mesa-dev] [PATCH 12/12] i915: Add support for HW rendering with no color draw buffer.

Chad Versace chad at chad-versace.us
Wed Jul 13 16:22:47 PDT 2011


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On 07/12/2011 03:22 PM, Eric Anholt wrote:
> This is useful for shadow map generation.  Tested with glsl-bug-22603,
> which rendered the depth textures with fallbacks before.
> ---
>  src/mesa/drivers/dri/i915/i915_vtbl.c |   98 +++++++++++++++++----------------
>  1 files changed, 50 insertions(+), 48 deletions(-)

I only understood half this patch, but ack that shadow mapping needs it.

Acked-by: Chad Versace <chad at chad-versace.us>

- -- 
Chad Versace
chad at chad-versace.us
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